Basic example--use this as a base to create a player controller.
The environment is already set up:
- Tilemap using Kenny Assets
- Player animations
idleby default, andwalkavailable to switch to - Input map with
move_leftmove_rightandjump
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Basic example--use this as a base to create a player controller.
The environment is already set up:
idle by default, and walk available to switch tomove_left move_right and jump