Releases: hiddentao/clockwork-engine
Releases · hiddentao/clockwork-engine
Release v2.3.1
26 Nov 05:25
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Bug Fixes
assets: derive spritesheet JSON path by stripping image extension (fea1e81 )
Release v2.3.0
26 Nov 04:53
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Features
audio: add data URL support to WebAudioLayer.loadSound() (46c1b13 )
Release v2.2.0
26 Nov 04:15
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Features
rendering: add drawRoundRect support (6e36116 )
Release v2.1.1
23 Nov 09:53
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Bug Fixes
resolve AudioContext autoplay policy violation (b7b3512 )
Release v2.1.0
23 Nov 09:37
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Features
demo: add procedurally generated sound effects (8a245f6 )
Release v2.0.0
23 Nov 07:37
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Features
refactor engine to be platform-independent (#3 ) (2c1433b )
Release v1.9.5
11 Nov 02:47
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Documentation
improve CLAUDE.md formatting and remove redundant instruction (c974ef1 )
Code Refactoring
improve GameCanvas renderer management and lifecycle (8ed19c8 )
Release v1.9.4
06 Nov 14:32
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Code Refactoring
remove unneeded end check (2a2f6a7 )
Release v1.9.3
06 Nov 14:20
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Tests
add replay pause/resume functionality tests (4ce0151 )
Release v1.9.2
04 Nov 08:22
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Bug Fixes
prevent replay tick processing during state transitions (#1 ) (e186003 )