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Releases: hiddentao/clockwork-engine

Release v2.3.1

26 Nov 05:25
18f7203

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Bug Fixes

  • assets: derive spritesheet JSON path by stripping image extension (fea1e81)

Release v2.3.0

26 Nov 04:53
238ae50

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Features

  • audio: add data URL support to WebAudioLayer.loadSound() (46c1b13)

Release v2.2.0

26 Nov 04:15
b631586

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Features

  • rendering: add drawRoundRect support (6e36116)

Release v2.1.1

23 Nov 09:53
75893f9

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Bug Fixes

  • resolve AudioContext autoplay policy violation (b7b3512)

Release v2.1.0

23 Nov 09:37
b71e73f

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Features

  • demo: add procedurally generated sound effects (8a245f6)

Release v2.0.0

23 Nov 07:37
80a2e10

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Features

  • refactor engine to be platform-independent (#3) (2c1433b)

Release v1.9.5

11 Nov 02:47
c423a48

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Documentation

  • improve CLAUDE.md formatting and remove redundant instruction (c974ef1)

Code Refactoring

  • improve GameCanvas renderer management and lifecycle (8ed19c8)

Release v1.9.4

06 Nov 14:32
86633e5

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Code Refactoring

  • remove unneeded end check (2a2f6a7)

Release v1.9.3

06 Nov 14:20
57cdda9

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Tests

  • add replay pause/resume functionality tests (4ce0151)

Release v1.9.2

04 Nov 08:22
5679fe5

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Bug Fixes

  • prevent replay tick processing during state transitions (#1) (e186003)