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fix: add defensive fallback for Qwen VL mrope get_rope_index shape mismatch #10589
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Performance Bottleneck: GPU-CPU Synchronization & Loop Overhead
In the current implementation of
_fallback_rope_position_ids, there are two major performance issues that can slow down training throughput:.item()on a GPU tensor (insideattention_mask[batch_idx].bool().sum().item()) forces the CPU to block and wait for the GPU to finish its computation. Since this is executed inside a loop for every batch in the data collator, it can severely bottleneck the training pipeline and lower GPU utilization.positionstensorbsztimes inside a Python loop is inefficient.Solution
We can completely vectorize this method to run loop-free and avoid any GPU-CPU synchronization by leveraging PyTorch's native tensor operations (
expand,torch.where, and sum along dimensions).There was a problem hiding this comment.
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Thanks, applied the vectorized version in 2e67cbb. The Python loop and
.item()call have been removed.