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Anthony Headley edited this page May 4, 2020
·
2 revisions
GetAttributeIndex(string:attributeName) : int
Brief:
Returns an attribute index given it's name
Paramiters:
Name
Type
Description
Optional
attributeName
string
An attribute name found in Menu > Patch > Attribute Definations
Returns:
Type
Description
int
index
nil
if attribute does not exists
Note that the attribute index is a zero based version of the Menu > Patch > Attribute Definations Number. also it does not look up the Pretty name. A Attribute may not exits until a fixture with that attribute is patched.