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Releases: iamaisim/ProjectAirSim

v0.2.0

01 Jun 15:59
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Project AirSim v0.2.0

What's new

Unreal Engine 5.7 support

The UE plugin now supports both Unreal Engine 5.2 and 5.7. Pre-built plugin packages for both versions are available as release assets below.

DepthLiDAR sensor

Added a new DepthLiDAR sensor with full UE 5.7 compatibility.

Simulation clock modes

Added engine-driven and external simulation clock modes, including updated configuration schema and demo scripts.

Build commit hash API

Added a new service and client helper API to query the running simulation server's build commit hash.

Improvements & fixes

  • Relaxed Open3D version constraints for easier Python environment setup
  • Improved UE_ROOT configuration handling
  • Fixed missing dependency handling and Linux development tool installation issues
  • Fixed depth copy behavior from Unreal
  • Fixed make_base_specs() behavior for local file specs
  • Fixed namespace and unit-test integration issues

Environments

The following pre-built simulation environments are available:

  • Blocks
  • Neighborhood
  • LandscapeMountains
  • DynamicCity

Download the environment package for your platform, extract it, and launch the provided executable or script.

The simulation starts with an empty scene. Use a Project AirSim client script (for example, hello_drone.py) to load a scene and spawn a vehicle.


Unreal Engine Plugin Packages

This release also includes pre-built Unreal Engine plugin packages.

Available packages

  • Unreal Engine 5.2 Plugin
  • Unreal Engine 5.7 Plugin

How to use

  1. Download the plugin package matching your Unreal Engine version.
  2. Copy the Plugins folder into your Unreal project's root directory (next to the .uproject file).
  3. Open the .uproject file.
  4. If prompted, allow Unreal Engine to rebuild the project.

👉 Full instructions:

https://github.com/iamaisim/ProjectAirSim/blob/v0.2.0/docs/use_plugin.md

v0.1.1

30 Jul 18:57
9fe8d3a

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🛫 Prebuilt ProjectAirsim Environment

This release contains a packaged Unreal simulation ready to use without building from source.

✅ Includes:

  • The .exe or .sh file to launch the simulation
  • Content and binaries of the environment

▶️ How to run:

  • On Windows, double-click the .exe
  • On Linux, run the .sh script

The simulation will launch with an empty environment. Use a client script (e.g., hello_drone.py) to load a scene and spawn a drone.

👉 Full instructions here:
📘 Using Pre-built Binary Environments