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Add intermediate OpenGL examples: deferred shading, PBR, magic effects - #21

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copilot/add-sophisticated-opengl-examples
Feb 8, 2026
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Add intermediate OpenGL examples: deferred shading, PBR, magic effects#21
ibra-kdbra merged 3 commits into
mainfrom
copilot/add-sophisticated-opengl-examples

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Copilot AI commented Feb 8, 2026

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Adds three intermediate/advanced rendering techniques to OpenGL_examples/ to expand beyond beginner projects.

New Examples

  • deferred_shading/ - G-buffer based deferred rendering with 32 dynamic point lights. Includes debug visualization modes for position/normal/albedo/depth buffers.

  • pbr_lighting/ - Cook-Torrance BRDF with metallic-roughness workflow. Implements GGX distribution, Smith geometry function, Schlick Fresnel. HDR with Reinhard tonemapping. Grid visualization showing roughness/metallic parameter space.

  • magic_effects/ - Particle-based spell effects (fire, ice, lightning, magic circles, healing auras). Instanced rendering with additive blending and per-effect motion patterns.

Structure

Each example follows existing conventions:

example_name/
├── CMakeLists.txt
├── README.md
├── main.cpp
├── *.hpp          # effect-specific headers
└── glsl/
    ├── *_vshader.glsl
    └── *_fshader.glsl

Updated OpenGL_examples/README.md with new "Intermediate/Advanced Examples" section.

Original prompt

This section details on the original issue you should resolve

<issue_title>OpenGL sophisticated examples</issue_title>
<issue_description>Need to do some search on intermediate or advanced projects.
</issue_description>

<agent_instructions>I want you to add better examples for this issue, try as well to address things like a professional software engineer.</agent_instructions>

Comments on the Issue (you are @copilot in this section)

@ibra-kdbra I have finished all the beginners projects in the OpenGl_examples directory. @ibra-kdbra For intermediate projects, I am starting off with volumetric clouds. Searching about fast rendering, if I have time, this will take a lot of effort, time, experience which I still don't have @ibra-kdbra Simple magic engine?

✨ Let Copilot coding agent set things up for you — coding agent works faster and does higher quality work when set up for your repo.

Copilot AI and others added 2 commits February 8, 2026 18:56
…ic_effects

Co-authored-by: ibra-kdbra <135609275+ibra-kdbra@users.noreply.github.com>
…n, update docs

Co-authored-by: ibra-kdbra <135609275+ibra-kdbra@users.noreply.github.com>
Copilot AI changed the title [WIP] Add advanced OpenGL examples for intermediate projects Add intermediate OpenGL examples: deferred shading, PBR, magic effects Feb 8, 2026
Copilot AI requested a review from ibra-kdbra February 8, 2026 18:58
@ibra-kdbra
ibra-kdbra marked this pull request as ready for review February 8, 2026 19:00
@ibra-kdbra
ibra-kdbra merged commit aa13b6a into main Feb 8, 2026
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OpenGL sophisticated examples

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