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Game Jam Starter Code

This is a place for you to start building your Game Jam Project!

Play the game here

Project Requirements

Your project should:

  • Include a clear description of the goal and rules.
  • Provide evidence for how it responds to the game jam prompt.
  • Incorporate one UX design principle.
  • Be an MVP version of the final vision for the game.
  • Properly cite any assets or a game you modded.
  • Utilize code comments to make your code readable for others who might want to mod it.
  • Be playtested to gather feedback.
  • Be iterated on based on the feedback you receive.

Extensions

You can extend your project further by:

  • Add a new feature
  • Refactor your code
  • Port to Github pages

Attributions

*If you used any code, ideas, images, or resources from another person or group of people, tell us about it here. Make sure it is in the public domain, has a license that allows you to use it, or is one of your own.


File Overview

← script.js

This is where we will add the JavaScript code for our game.

← assets

Drag in assets, like images, to add them to your project. If you are adding an image, it is best to save it to your computer, then upload the file to the assets folder. The url of the image will be assets/example.jpg or assets/example.png.

← index.html

The HTML file contains HTML code that sets up a webpage for our game. We also add libraries in this file using HTML tags.

← README.md

That's this file. This is the place to tell people more about what your game does and how you built it.

← style.css

The CSS file adds styling rules to your content like changing colors and fonts. We will not use this file for our game and instead update the style of our game in the script.js file.

About

Web browser collection style game made using p5Play for GWC SIP 2025

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