Add back iter_mut over layers in a Stack
#3140
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I'm currently in the process of porting my custom iced renderer to iced-0.14.
I found that
iced_graphics::layer::Stackonly hasiterbut noiter_mutanymore.I tracked the change down to this commit. My guess is, that it was not needed by both native renderers anymore. Whenever a (custom) renderer needs to mutate state while preparing or drawing a custom element in a layer, mutable access is needed to the layers in such a
Stack.That's why I propose to add back this function, that was already there in version 0.13.
Feel free to deny the PR, and if time permits tell me why that isn't a good idea. However, I'd rather merge such a small detail instead of maintaining my own iced fork.
Cheers!