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This PR moves code related to features using Unity Dots (Burst/Jobs) into Packages/OpenBrushToolkitDots as an embedded UPM package.

Motivation

If the recently added "Split Mesh By Stroke" tool is added to the .unitypackage, and a user imports the package into their Unity project without Burst installed, it generates namespace errors in the Unity console. This happens because the Split Mesh By Stroke tool has Burst as a dependency, and .unitypackage files don't support dependencies.

How it fixes the issue

UPM packages can have dependencies. The features using Unity Dots must now be installed manually. The user installs the OpenBrushToolkitDots package via the Package Manager via git URL.

Other Notes

Although we have pretty much decided that this open-brush-toolkit SDK should be in maintenance mode, any code for features using Unity Dots should go into Packages/OpenBrushToolkitDots/

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