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A game about pushing bubbles to pop out of the arena.

This is an AR multiplayer game. Made in Global Game Jam 2025 @ Sun & Moon Lair. Made with Unity 6 using AR Foundation and NetCode with GameObjects. This is my first attempt combining them to create a AR MP game. Code is awful ofc, but it's a jam, c'mon!

Joke's aside, this was a good start for me to understand AR and MP better.

Important notes:

  • MP sync with AR is horrible. I tried to synchronize objects by using local positions. The problem is related to spawning the platform.
  • I removed the Unity services connection before pushing the files. So, you need to connect it to the Unity dashboard to use their servers
  • Because of using the Unity servers, the latency is bad too.

Used assets:

  • PrimeTween by Kyrylo Kuzyk
  • Simple FX by Synty Studios
  • Starter Pack by Synth Studios

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