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Bumps docker and pip version to 2.0.2 in the docs (#2018)
# Description Updates versions in docs for 2.0.2. ## Type of change <!-- As you go through the list, delete the ones that are not applicable. --> - This change requires a documentation update ## Checklist - [x] I have run the [`pre-commit` checks](https://pre-commit.com/) with `./isaaclab.sh --format` - [x] I have made corresponding changes to the documentation - [x] My changes generate no new warnings - [ ] I have added tests that prove my fix is effective or that my feature works - [ ] I have updated the changelog and the corresponding version in the extension's `config/extension.toml` file - [ ] I have added my name to the `CONTRIBUTORS.md` or my name already exists there <!-- As you go through the checklist above, you can mark something as done by putting an x character in it For example, - [x] I have done this task - [ ] I have not done this task --> --------- Co-authored-by: Mayank Mittal <[email protected]> Co-authored-by: Mayank Mittal <[email protected]>
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docs/source/deployment/docker.rst

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@@ -266,7 +266,7 @@ To pull the minimal Isaac Lab container, run:
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.. code:: bash
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docker pull nvcr.io/nvidia/isaac-lab:2.0.1
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docker pull nvcr.io/nvidia/isaac-lab:2.0.2
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To run the Isaac Lab container with an interactive bash session, run:
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-v ~/docker/isaac-sim/logs:/root/.nvidia-omniverse/logs:rw \
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-v ~/docker/isaac-sim/data:/root/.local/share/ov/data:rw \
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-v ~/docker/isaac-sim/documents:/root/Documents:rw \
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nvcr.io/nvidia/isaac-lab:2.0.1
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nvcr.io/nvidia/isaac-lab:2.0.2
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To run an example within the container, run:
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docs/source/refs/release_notes.rst

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* **Actuator Limit Handling**: Introduced :attr:`~isaaclab.actuators.ActuatorBaseCfg.velocity_limit_sim`
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and :attr:`~isaaclab.actuators.ActuatorBaseCfg.effort_limit_sim` to clearly distinguish
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simulation solver limits from actuator model constraints. Reverted implicit actuator velocity limits
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to pre-v2.0 behavior.
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to pre-v2.0 behavior
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* **Simulation configuration update**: Removed :attr:`~isaaclab.sim.SimulationCfg.disable_contact_processing`
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flag to simplify behavior.
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flag to simplify behavior
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* **Rendering configuration update**: Reverted to pre-2.0 configuration to improve the quality of the
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render product.
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* **WebRTC Support**: Added IP specification for live-streaming.
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render product
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* **Tiled camera fixes**: Fixed motion vector processing and added a hotfix for retrieving semantic
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images from the :class:`~isaaclab.sensors.TiledCamera`
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* **WebRTC Support**: Added IP specification for live-streaming
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**Full Changelog**: https://github.com/isaac-sim/IsaacLab/compare/v2.0.1...v2.0.2
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Improvements
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------------
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* Adds guidelines and examples for code contribution.
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* Separates joint state setters inside Articulation class.
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* Implements deterministic evaluation for skrl's multi-agent algorithms.
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* Adds new extensions to ``pyproject.toml``.
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* Updates docs on Isaac Sim binary installation path and VSCode integration.
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* Removes remaining deprecation warning in RigidObject deprecation.
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* Adds security and show&tell notes to documentation.
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* Adds guidelines and examples for code contribution
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* Separates joint state setters inside Articulation class
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* Implements deterministic evaluation for skrl's multi-agent algorithms
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* Adds new extensions to ``pyproject.toml``
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* Updates docs on Isaac Sim binary installation path and VSCode integration
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* Removes remaining deprecation warning in RigidObject deprecation
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* Adds security and show&tell notes to documentation
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* Updates docs for segmentation and 50 series GPUs
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* Adds workaround for semantic segmentation issue with tiled camera
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Bug Fixes
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---------
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* Fixes offset from object obs for Franka stacking env when using parallel envs.
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* Adds scene update to ManagerBasedEnv, DirectRLEnv, and MARL envs initialization.
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* Loads actuator networks in eval() mode to prevent gradients.
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* Fixes instructions on importing ANYmal URDF in docs.
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* Fixes setting of root velocities in the event term :func:`~isaaclab.mdp.reset_root_state_from_terrain`.
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* Fixes ``activate_contact_sensors`` when using :class:`~isaaclab.sim.MultiUsdFileCfg`.
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* Fixes misalignment in motion vectors from :class:`~isaaclab.sim.TiledCamera`.
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* Sets default tensor device to CPU for Camera rot buffer.
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* Fixes offset from object obs for Franka stacking env when using parallel envs
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* Adds scene update to ManagerBasedEnv, DirectRLEnv, and MARL envs initialization
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* Loads actuator networks in eval() mode to prevent gradients
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* Fixes instructions on importing ANYmal URDF in docs
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* Fixes setting of root velocities in the event term :func:`~isaaclab.mdp.reset_root_state_from_terrain`
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* Fixes ``activate_contact_sensors`` when using :class:`~isaaclab.sim.MultiUsdFileCfg`
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* Fixes misalignment in motion vectors from :class:`~isaaclab.sim.TiledCamera`
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* Sets default tensor device to CPU for Camera rot buffer
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Breaking Changes
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----------------
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* Reverts the setting of joint velocity limits for implicit actuators.
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* Removes ``disable_contact_processing`` flag from SimulationContext.
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* Reverts to old render settings in kit experience files.
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* Reverts the setting of joint velocity limits for implicit actuators
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* Removes ``disable_contact_processing`` flag from SimulationContext
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* Reverts to old render settings in kit experience files
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Migration Guide
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---------------

docs/source/setup/installation/isaaclab_pip_installation.rst

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.. code-block:: none
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pip install isaaclab[isaacsim,all]==2.0.1 --extra-index-url https://pypi.nvidia.com
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pip install isaaclab[isaacsim,all]==2.0.2 --extra-index-url https://pypi.nvidia.com
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.. attention::

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