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[Bug Report] Collision is making unexpected movement for parallel env #3925

@exaFLOPs26

Description

@exaFLOPs26

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Describe the bug

When a robot arm starts contacting with an asset, the asset blows like the video. It happens when using in parallel environment.

Steps to reproduce

The code can't be released. But can share the usd is needed to reproduce.

System Info

Describe the characteristic of your environment:

  • Commit: [e.g. 8f3b9ca]
  • Isaac Sim Version: 4.5
  • OS: Ubuntu 22.04
  • GPU: L40S
  • CUDA: 12.5
  • GPU Driver: 535.129.03

Additional context

Add any other context about the problem here.

Checklist

  • I have checked that there is no similar issue in the repo (required)
  • I have checked that the issue is not in running Isaac Sim itself and is related to the repo
  • I have checked that the water bottle asset is 0.4369 mass.
  • I have checked that the collision is well set.
  • I have checked that in single env, no blowing up occur.
  • Starting from env num 4 starts to show this kind of behavior.
  • Tried with and without replicated physics.

Acceptance Criteria

Add the criteria for which this task is considered done. If not known at issue creation time, you can add this once the issue is assigned.

  • Criteria 1
  • Criteria 2
Screen.Recording.2025-11-03.at.7.50.56.PM.mov
Screen.Recording.2025-11-03.at.7.57.51.PM.mov

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