Releases: itfrombit/osx_handmade
Releases · itfrombit/osx_handmade
Day 420
06 Aug 18:27
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Pushing Lighting Information Directly.
Day 416
05 Aug 17:44
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Separating Lighting and Geometry Submission.
Day 415
05 Aug 16:42
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Per-primitive Lighting Samples. Patched unsigned int error in ZBias shader.
Day 414
05 Aug 15:51
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Improving Light Distribution. Fixed DefaultRenderCommands initialization.
Day 410
04 Aug 22:32
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Day 405
04 Aug 07:34
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Day 404
04 Aug 07:12
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Voxel-Indexed Lighting Samples.
Day 403
04 Aug 07:01
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Off-line Lighting and Per-vertex Reflectors.
Day 402
04 Aug 05:48
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Adding Raycasting to the Lighting.
Day 400
04 Aug 05:30
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Adding an Ambient Occlusion Pass.