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Releases: itfrombit/osx_handmade

Day 399

04 Aug 05:14

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Creating a CPU-side Lighting Testbed. Patching crash in handmade_brain.cpp.

Day 398

03 Aug 06:16

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Applying Lighting Back to Depth Peels.

Day 397

03 Aug 05:57

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Converting Depth Peel Data to Lighting Data.

Day 396

03 Aug 05:19

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Rendering Lighting Information from the Game.

Day 395

02 Aug 20:09

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Multigrid Lighting Down Iteration.

Day 394

02 Aug 17:41

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Multigrid Lighting Upward Iteration.

Day 393

02 Aug 06:49

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Lighting Textures

Day 388

02 Aug 05:30

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Acceptable Multisampled Depth Peeling, with caveats.

Day 387

06 Jun 14:26

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More Depth Peeling and Multisampling.

Day 384

09 May 16:51

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Depth Peeling.