Skip to content

Mouse clicking detection / GUI component system #35

Description

@adamhutchings

We should have a list of all active GUI components running, (and each GUI component extends Renderable and has a rectangle representing their area on the screen), so that whenever the mouse is clicked all of them are checked and activated if necessary.

Metadata

Metadata

Assignees

No one assigned

    Labels

    Sprint 1Get the game playable

    Type

    No type

    Fields

    No fields configured for issues without a type.

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions