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Abstract do bounce for any moving objects
Sprint 1Get the game playableGet the game playableStatus: Open.#44 In jabacat/sniper;Abstract velocity stuff from Player and Bullet
Sprint 1Get the game playableGet the game playableStatus: Open.#41 In jabacat/sniper;Player can fire back at Sniper
Sprint 1Get the game playableGet the game playableStatus: Open.#40 In jabacat/sniper;Player picks up bullets
Sprint 1Get the game playableGet the game playableStatus: Open.#39 In jabacat/sniper;Game resetting
Sprint 1Get the game playableGet the game playableStatus: Open.#38 In jabacat/sniper;Rotate the player to be facing the direction it's moving
Sprint 1Get the game playableGet the game playableStatus: Open.#37 In jabacat/sniper;Actually add buttons
Sprint 1Get the game playableGet the game playableStatus: Open.#36 In jabacat/sniper;Mouse clicking detection / GUI component system
Sprint 1Get the game playableGet the game playableStatus: Open.#35 In jabacat/sniper;Sniper
Sprint 1Get the game playableGet the game playableStatus: Open.#34 In jabacat/sniper;Address screen resizing
Sprint 1Get the game playableGet the game playableStatus: Open.#33 In jabacat/sniper;Add thin border to screen (from the OpenGL coordinates of +- 1)
Sprint 1Get the game playableGet the game playableStatus: Open.#32 In jabacat/sniper;Get the background nicely colored (not just pure black)
Sprint 1Get the game playableGet the game playableStatus: Open.#31 In jabacat/sniper;