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- #262 · renovate opened
on May 17, 2022
Issues
is:issue state:open
is:issue state:open
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Collision events for sensor always firing, PhysicsLayer issue or incorrect setup??
bugSomething isn't workingSomething isn't workingStatus: Open.#316 In jcornaz/heron;Collision events not firing
to-investigateThis maybe a bug... but needs investigationThis maybe a bug... but needs investigationStatus: Open.#315 In jcornaz/heron;Possible Issue with Raycasting
to-investigateThis maybe a bug... but needs investigationThis maybe a bug... but needs investigationStatus: Open.#294 In jcornaz/heron;bevy lyon 2dDebug Stage Conflict
bugSomething isn't workingSomething isn't workingStatus: Open.#290 In jcornaz/heron;Recommend using SI units
documentationChanges to the documentationChanges to the documentationenhancementNew feature or improvementNew feature or improvementexamplesChanges related to the examplesChanges related to the examplesStatus: Open.#284 In jcornaz/heron;ColliderBundle
enhancementNew feature or improvementNew feature or improvementStatus: Open.#283 In jcornaz/heron;- Status: Open.#262 In jcornaz/heron;
Crash in 3d when the collision shape has no depth
to-investigateThis maybe a bug... but needs investigationThis maybe a bug... but needs investigationStatus: Open.#255 In jcornaz/heron;API to disable movement for specific entities
enhancementNew feature or improvementNew feature or improvementStatus: Open.#254 In jcornaz/heron;Reduce friction caused by requiring an explicit
2d/3dfeature flagenhancementNew feature or improvementNew feature or improvementStatus: Open.#249 In jcornaz/heron;zero-length normals during RigidBody::Sensor collision detection
bugSomething isn't workingSomething isn't workingStatus: Open.#240 In jcornaz/heron;PendingConvexCollision should apply to same Entity level
enhancementNew feature or improvementNew feature or improvementStatus: Open.#232 In jcornaz/heron;