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Antigravity_UnrealEngine_Max is an AI-powered real-time procedural creation system for Unreal Engine 5.7 that enables sentient, node-based multidimensional memory. The system bridges natural language intent with environmental execution by allowing an AI (Gemini 3-Flash) to procedurally manifest code, actors, materials, and physics in real-time.

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jdot274/Antigravity_UnrealEngine_Max

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Sentient Real-Time Creation in UE. Persistent and evolving node-based multidimensional memory.


⚡ The Primary Power: AI Real-Time Procedural Implementation

The foundation of this system is the ability for an AI to procedurally manifest code in real-time within the native Unreal Engine 5.7 Editor.

  • Viewport Projection: AI-manifested actors, materials, and physics are efficiently synced and projected directly in the viewport.
  • Architectural Manifestation: You verbally architect the scene, and the system executes the reality instantly—bridging the gap between natural language intent and environmental state.

🛡️ 1. Physical Competence

The AI's ability to automate complex engine development through direct manipulation of the project's nervous system.

  • Tactical C++ Injection: The AI architects C++ source, injects it into the project, and triggers Live Coding recompiles.
  • Zero-IDE Workflow: Remove the need for an external IDE. The AI handles the heavy lifting of C++ implementation and compilation, allowing for a pure "Director" experience.

🧠 2. The Sentient MCP Stack

The underlying architecture that enables real-time execution, transforming a standard development environment into an "AI-Aware Operating System."

Layer 1: The Core (Sentient Reasoner)

  • The Brain: Powered by Gemini 1.5-Flash.
  • Self-Awareness: The brain is fed live context about project structure, Unreal Engine 5.7 specifications, and asset manifests.

Layer 2: The Nervous System (MCP Protocol)

  • The Connector: Built on the Model Context Protocol, the universal "glue" between AI logic and machine reality.
  • Knowledge Mesh: Enables the AI to Read local files and Act by calling specialized tools to manipulate the engine.

Layer 3: The Physical Effectors (Real-Time Execution)

  • Engine Execution (unreal_ai_link.py): Instant procedural code generation and execution (implement() / implement_cpp()).
  • Visual RAG Galaxy: A tactical overlay for real-time visualization of the system's "thoughts" and your custom knowledge memory.

🚀 3. Core Technical Accomplishments

3.1 Unified Nexus Hub Architecture

  • Consolidated Interface: Migrated 21 disparate tool windows into a single, high-fidelity Unified Master Editor (nexus_hub.html).
  • Glassmorphism UI: Implemented a premium master-detail layout with an integrated SDF background shader.

3.2 Native Unreal Bridge

  • Direct Engine Integration: Implemented a native launcher within the Hub that triggers the UE 5.7 Editor application.
  • Workflow Sync: Established a bridge for working in the native Unreal project while maintaining tactical control through the Nexus overlay.

3.3 Multi-Channel NLP AI Integration

  • Gemini-Powered Nexus Bridge: Support for high-performance Gemini API 1.5-Flash integration via HTTP (Port 3002) and WebSocket (Port 3001).
  • Unreal Editor Terminal Link: Developed unreal_ai_link.py, allowing natural language interaction directly from the Unreal Engine Python Console.

3.4 Centralized Nexus Asset Registry

  • Manifest System: Created nexus_asset_manifest.json as the Single Source of Truth for all 3D assets.
  • Cross-Format Mapping: Successfully bridged assets across Spline, Unreal Engine, and glTF/Khronos.

🛠️ 4. Project Structure

  • /shader_overlay: The unified editor and tactical suite (PySide6 + Three.js).
  • /bridge: The Sentient MCP Stack orchestration layer (Node.js).
  • nexus_asset_manifest.json: The authoritative version mapping for all engine assets.
  • unreal_ai_link.py: The live implementation effector.

You are ready to execute your first real-time procedural build on the new 'MAX' ecosystem, and take a peek at your visual RAG galaxy of memory and knowledge custom for you.

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Antigravity_UnrealEngine_Max is an AI-powered real-time procedural creation system for Unreal Engine 5.7 that enables sentient, node-based multidimensional memory. The system bridges natural language intent with environmental execution by allowing an AI (Gemini 3-Flash) to procedurally manifest code, actors, materials, and physics in real-time.

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