[renovate-bot] - Update dependency use-sound to v5 #341
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This PR contains the following updates:
4.0.4
->5.0.0
Release Notes
joshwcomeau/use-sound (use-sound)
v5.0.0
Compare Source
Fix bug with sprites and
playbackRate
When using sprites, the library would crash when either the volume or playbackRate changed. In development, it would also crash during hot reload.
I spent about half an hour digging into this, and wasn’t really able to find a proper fix. The band-aid I came up with is to ignore changes to
playbackRate
when sprites are used. This means that if you have a dynamic playbackRate in your application, you can no longer use sprites, and will need a separateuseSound
instance for each sound effect.The problematic line in question is this: https://github.com/goldfire/howler.js/blob/master/src/howler.core.js#L1564. From what I can tell,
sound._sprite
resolves to_default
instead of the actual names of our sprites, which causes an exception. If anyone feels like digging into this and comes up with a fix, please let me know by email at [email protected].Configuration
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