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Final CMPM120 Project: Survive The Factory

Authors: Leland Jin, Jerry Lin, Lakery Cao
Group: 4rA Date: May 14, 2021
Spring 2021


Game Description:

  • Paying tribute to SCUM on Steam, Survive The Factory is a survival game built on Phaser 3. You are meant to survive as long as possible for the entertainment of tycoons from above:) You can read more about the background story of SCUM here.

Links:


Patch Notes:

Patch v0.5 (Final Game):

  • Hours taken:
    • 12 hours or more
  • Features
    • release version
    • axe as win game condition
    • easter eggs
    • press p to pause background music

Patch v0.3 (Final sprint):

  • Hours taken:
    • 10 hours
  • Features implemented:
    • wall
    • chests
    • items

Patch v0.2 (Sprint 2): May 28, 2021

  • Hours taken:
    • 12 hours
  • Features implemented:
    • UI overlay
    • level mechanism
    • HP mechanism
    • Stamina mechanism
    • player1 animation
    • F key interaction
    • left click to use item

Patch v0.1 (Sprint 1):

  • Hours taken:
    • 16 hours
  • Features implemented:
    • WSAD Control
    • Mouse indicator(need more fixes)
    • survival timer
    • camera following player1
    • press ESC to escape
    • press R to restart

Fun Facts:

  • Leland came up with the idea of making a 2D adaption of SCUM after playing SCUM for 30 hours.
  • You can do beatbox in this game!
  • Whistle and beatbox sounds are made by Leland!
  • Wall collision is hardcoded by Leland.
  • Many fantastic arts in the assets are not actually implemented in the coding aspect:(

Reference:

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