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Stuff we made for the quokka party today. Animate is old but it reads in a string as an image and flashes two different sizes.

Sprite game involves similarly pulling in a string as a sprite and moving it around the screen - the collision detection is lousy and I didn't get to update a score. The Sprite needs to be a class with all of this functionality encapsulated to better mimic pygame.

Scroll_text scrolls text with any scale. After making this we realised you could scroll unscaled t3ext really easily but the scaling function only stores a 128 X 64 pixel framebuffer so it truncates the text and scroll won't work properly. I think that fixing the scroll is probably the better way to go but thought the demo might be useful.

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