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Parrallel implementation of Monte Carlo Tree Search for Game Drafting

This library is a high speed implementation of Monte Carlo tree search guided by a policy and critic (based on transformer or Xgboost) for exploration. The tree is represented with a vectorize hash table (with pandas). Rollouts are performed in batch after a warm-up which discovers the first tree nodes.

This code can run around 100k rollouts in 10 seconds which is suitable for online drafting in MOBA games

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