This repository was archived by the owner on Mar 14, 2025. It is now read-only.
- Added scattering_pdf Callable Programs to non-specular materials, fixing an issue from the previous release.
- Added Sphere_PDF and Buffer_PDF(similar to the hitable_list_pdf from the book. It's basically two buffers of different hitable PDFs(like rectangles)).
- Added a Hit_Record struct to the hitables and materials.
- Fixed scene functions.
- Added clamp to
raygen.cushader. - Code cleanup.
- Release image, with a 1080x1080 resolution and 10kspp, took 55mins to render.
