Suika 2 is a portable game engine that runs on both Windows and Mac. You can enjoy producing impressive visual novels using Suika 2.
In a strict sense, Suika 2 runs on Windows, Mac, Linux and Android.
Suika 2 consists of a platform independent part and a hardware abstraction layer (HAL). The platform independent part is written in ANSI C with some GCC pragmas. HALs are currently written in C, Objective-C and Java.
If you want to port Suika 2 to a new target platform, it is only necessary to write a HAL.
Please write an issue with a light heart. Any and all feedback is welcome. Pull requests that correct my English are especially welcome.
Download the binaries from the official web site.
See build/BUILD.md
This software is released under the MIT license. You can redistribute this software commercially. See game/COPYING.
-
On Windows:
- Download the zip file from the official web site and extract it.
- Open
suika2
folder in Explorer. - Double click
suika.exe
-
On Mac:
- Download the zip file from the official web site and extract it.
- Open
suika2
folder in Finder. - Copy
Suika
to the/Applications
folder. This step is necessary. - Double click
Suika
in the/Applications
folder.
-
On Linux:
- Download the zip file from the official web site and extract it.
- Enter
suika2
directory in terminal. - run
./suika-linux64
- Open
conf/config.txt
by a text editor other than Notepad. - You can find the following line:
#language=English
- Delete the heading character
#
and save the file. - You'll get the messages in English.
It means "watermelon" in Japanese.