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Add DRS environment variables for overriding DLSS SR/RR scaling ratio, see Passing driver settings.
Fake successes for Reflex API calls when DXVK-NVAPI's Vulkan Reflex layer is not installed for DOOM: The Dark Ages to workaround a pink tint issue.
Add several DRS function stubs to prevent Godot engine based titles from crashing at startup.
Add a work around for The Last of Us Part 2 by letting several GPU queries return success, even when no real data is available. This allows this title to start when NVAPI is available.
Fix a startup crash for Middle-earth: Shadow of Mordor by implementing NvAPI_D3D1x_Present.
Report Reflex being unavailable for Stormgate to prevent a crash when opening the in-game map editor.