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Game Design

jrozner edited this page Jun 21, 2012 · 5 revisions

Game Design

Teams will compete each other to solve challenges presented in an ascending pyramid style board. The lowest tier will all be 100 point challenges from various categories. All of those challenges must be solved (doesn't matter which team solves what problem) before the next higher tier will be opened. The higher in tier you go, the harder and fewer the challenges. The top tier will be a single 500 point challenge.

The team with the highest point value at the end of the contest will be the winner. The first tier will be opened to start the game. Once all challenges on the current tier have been solved by at least the next tier will be opened allowing any team, whether or not they have completed the prior tiers to attempt the challenges in the next one.

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