Fix CI pipeline: correct package names, install deps#1
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- Fix headless check: arcane-core → arcane-engine (correct crate name) - Fix Rust tests: use `cargo test --workspace` with ALSA libs (CLI always builds with renderer features, needs libasound2-dev) - Fix V8 tests: install ALSA libs, drop --no-default-features (flag had no effect since CLI hardcodes renderer feature) - Fix declarations check: install typescript globally before npx tsc Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Gate render bridge methods with #[cfg(feature = "renderer")] so `cargo check -p arcane-engine --no-default-features` compiles - Install npm deps before generate-declarations.sh (needs @types/node) Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Fix generate-declarations.sh: use `npx -p typescript tsc` to avoid the wrong `tsc` npm package - Add npm install to V8 test job (needs @types/node for type checking) - Add setup-node to V8 test job Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
jsvd
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Feb 27, 2026
…ile table Quick Start code block (60 lines) was fully covered by scaffold src/ files and existing AGENTS.md sections (Layer Map, Common Mistakes). File table repeated what scaffold file headers already say. Coordinate gotchas were duplicated in Common Mistakes #1, #2, #3. Net: -92 lines, zero information lost. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
jsvd
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Feb 28, 2026
- Remove nonexistent autoCamera option from docs/entities.md createGame() docs - Fix arcane-api.md gotcha #1: camera (0,0) is top-left, not screen center - Fix rendertarget.ts JSDoc: main surface also uses top-left origin (not screen center) - Regenerate templates/default/types/rendering.d.ts Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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Summary
arcane-core→arcane-engine(correct crate name)cargo test --workspacewith ALSA libs (CLI always builds with renderer features, needslibasound2-dev)--no-default-features(flag had no effect since CLI hardcodes renderer feature)typescriptglobally beforenpx tscTest plan
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