To compile, you must satisfy the following dependencies:
- SDL2
- SDL2 ttf
Before, run make, or make && make run. You can build without debug parammeter with make DEBUG=0 flag (likewise DEBUG=1 for debug, enabled by default).
In the file config.cpp you can change the following values:
- Graphic Quality (getGraphicsQuality) =
ORIGINAL | HIGH(Cave Story + graphics) - Scale Type (getScaleType) =
INT | FLOAT - Fullscreen (getFullscreen) = bool value
- You can also change this option in runtime by pressing F4.
Note: this project is for educational purposes only, Cave Story and Cave Story + are intellectual property of Pixel.