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Ch1 — remove the echo-mouse from the dark corridor #136

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@juliatetrud

Ch1 — remove the echo-mouse from the dark corridor

Julia's call: "remove the mouse from the dark hallway".

The echo-mouse roamed the lit dark-corridor within a ±70px range and drained 1 strength on
contact with a 1.5s cooldown. It gated nothing and no dialogue referenced it, so removal is
clean — 114 lines across five sites:

  • echoMouse state object
  • updateEchoMouse(dt) call in the update loop
  • updateEchoMouse() function and its section banner
  • the lit-state draw call
  • drawEchoMouse() sprite function

The echo-spiders are untouched — they are the corridor's intended hazard and the
playscript's Scene-5 ACTION names them ("Echo-spiders skitter along the floor and ceiling").

No dialogue touched; conformance still 110 comparisons, 0 divergences. node --check PARSE OK.

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