- Coin Change and variants
 - Knapsack Problem and variants
 - Matrix Chain Multiplication
 - Longest Increasing Subsequence( O(n^2) )
 - Longest Increasing Subsequence( O(nlogn) )
 - Travelling Salesman Problem
 - Maximum Sum Subarray( O(n^4) and O(n^3) )
 - Kadane Algorithm
 - Maximum Sum Subarray using Kadane( O(n^3) )
 - Optimal Binary Search Tree
 - Subset Sum
 - Catalan Number
 - DAG Minimum Path
 - Minimum Cost Path
 - Digit Dp I
 - Digit Dp II
 - Digit Dp III
 - Digit Dp IV
 
- Aho-Corasick Algorithm
 - Knuth-Morris-Pratt’s Algorithm
 - Rabin Karp Pattern Searching
 - Z Algorithm
 - Finite Automata Pattern Searching
 - Trie (Prefix/Radix Tree)
 - Longest Common Subsequence
 - Edit Distance
 - Longest Palindromic Subsequence
 - Suffix Array
 - Longest Common Prefix
 - Minimum Expression
 - Suffix Automata
 
- Floyd Warshall’s
 - Loop Detection
 - Topological Sort
 - Bipartite Graph Check
 - Strongly Connected Component (Kosaraju)
 - Lowest Common Ancestor(sparse table)
 - Articulation Point
 - Bridge
 - Breadth First Search
 - Dijkstra
 - Bellman Ford's
 - Kruskal Minimum Spanning Tree
 - Minimum Vertex Cover
 - Maximum Flow (Edmonds Karp’s) I
 - Maximum Flow (Edmonds Karp’s) II
 - Maximum Bipartite Matching
 - Stable Marriage Problem
 - Heavy Light Decomposition
 
- Power Function(Big mod)
 - Modular Mutiplicative Inverse(using Big mod)
 - Prime(Sieve of Erathonesis)
 - Segmented Sieve of Erathonesis
 - Prime factorization(using Sieve)
 - Prime factorization
 - Primality Test(School method)
 - Miller–Rabin Primality Test
 - Euler Totient (Phi Function)
 - Extended Euclid
 - Linear Diophatine Equation
 - Modular Mutiplicative Inverse(using Extended Euclid)
 - Matrix Exponentiation
 - Floyd Cycle Finding Algorithm
 - Big Integer
 - Josephus Recurrence
 - Fast Fourier Transform
 
- Game Tree(Memorization)
 - Nim
 - Misère Nim
 - Nimble Nim
 - Poker Nim
 - Prime Power Nim
 - Spagrue Grundy Problem
 - Grundy Variant: Zero Nim Game
 - Grundy Variant: Coins on Chessboard
 - Green HackenBush(Colon Principle)
 
- Singly Linked List
 - Doubly Linked List
 - Vector
 - Stack
 - Queue
 - List
 - Hashtable
 - HashMap
 - HashSet
 - Union Find(Disjoint Set)
 - Binary Search Tree
 - Segment Tree
 - Segment Tree (Lazy Propagation)
 - 2D Segment Tree (Quad tree)
 - Binary Indexed Tree
 - 2D Binary Indexed Tree
 - (AVL Tree) Self Balanced BST
 - (Splay Tree) Self Balanced BST
 - Ternary Search Tree
 - Heap (Min)
 
- Computational Geometry Template
 - Convex Hull (Jarvis’s Algorithm or Wrapping)
 - Convex Hull (Graham Scan)