Skip to content
Open
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
4 changes: 1 addition & 3 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -268,9 +268,7 @@ this on your game’s target platform.) `transparent` makes the canvas
background transparent. `resolution` makes it easier to work with
displays of varying resolutions and pixel densities. Setting
the resolutions is a little
outside the scope of this tutorial, but check out [Mat Grove's
explanation](http://www.goodboydigital.com/pixi-js-v2-fastest-2d-webgl-renderer/)
about how to use `resolution` for all the details. But usually, just keep `resolution`
outside the scope of this tutorial, but usually just keep `resolution`
at 1 for most projects and you'll be fine.

Pixi's `renderer` object will default to WebGL, which is good, because WebGL is
Expand Down