Decision game for engineering managers in a Slack-inspired interface.
- 32-week campaign split into 4 acts
- Escalating run pressure with accumulated costs and follow-ups
- Deck with 63+ cards
- Focus on people management, career, performance, on-call, alignment, architecture and internal politics
- Recurring arcs with characters randomized per run
- Each run activates a different subset of arcs
- Clear act curve: setup, alignment, politics and final trade-offs
- Short chat-style copy
- Origin selection before each run with unique starting bonus and passive
- Random perk draft at the start of acts 2, 3 and 4
- Score, best score and streak tracking
- Run save with manager name
- Local leaderboard with score, weeks survived and manager legacy
- Stakeholder thread with quick replies
- Language toggle between PT-BR and EN without resetting the run
- Hidden consequences in choices
- Ambiguous cards with current AI and startup themes
- Conditional follow-ups
- HUD with four metric bars
- Sidebar with score, status and reset
- Click and keyboard controls
- Game over when
Team,Delivery,TrustorBudgetreaches0 - Victory when you survive all
32weeks - At the end you can save your manager name and register their legacy on the local leaderboard
Open index.html in the browser.
To serve via HTTP:
python3 -m http.server 8080Then visit http://localhost:8080.