Releases: koyaanis/tminterface-plugins
Target Bruteforce 1.3.5 - SinglePoint + Steering Modification Range
- Add single point target
- Add steering modification range
Target Bruteforce 1.3.4 - Fix collision code bug
In previous version only the front left wheels offsets were accurate due to API bug. This patch resolves that issue, making the collision code fully functional
Target Bruteforce 1.3.3 - Trigger Collision
special delivery, this update brings accurate collisions with trigger boxes, using the games original method for collision detection.
the code can be re-used in other plugins, grab the file from the TriggerCollision folder and also the Math.as inside Common folder and put them in your own project. then simply IsColliding(simManager, trigger)
note: this detects collisions, not the car being inside a trigger. if the car is fully inside a trigger and does not touch any of the walls, the function will not detect any collision
Target Bruteforce 1.3.0
[new] added new bruteforce targets "checkpoint" and "trigger"
[new] cancelling bruteforce now instantly ends the simulation
[new] added logging interval option
[fix] fixed steer input modification setting not loading correctly on game start
Target Bruteforce 1.2.0
changelog
[new] input modification now also percentage based (previously only amount based was possible)
Target Bruteforce 1.1.0
changelog:
[new] Only save inputs to file if the time found was the best time ever reached
[fix] custom stop override delta time variable would ignore the delta time that was set for cases where the it was set to < 0.0
Target Bruteforce 1.0
It bruteforces.