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Fix ping/pong flow after reconnection #3
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@claude Can we safely do this? Wouldn't it trigger infinite recursion?
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Claude finished @lalinsky's task —— View job
Analyzing Infinite Recursion Concern
Good question! Let me analyze the code flow to determine if calling
self.triggerReconnect(err)could cause infinite recursion.Todo List:
triggerReconnectmethod implementationAnalysis of Call Stack:
Looking at line 1085, the concern is about this call:
Potential recursion path:
triggerReconnect(err)(line 1085)Key Safety Mechanisms:
✅ SAFE - No infinite recursion possible due to:
in_reconnectguard (lines 939-942):State protection: When
triggerReconnect()is called from line 1085:doReconnect()functionself.in_reconnectis already> 0(set at line 980)triggerReconnect()call will immediately return at line 941Thread cleanup: The existing reconnection thread continues with
continueand tries the next serverFlow Analysis:
Conclusion:
The code is safe - infinite recursion is prevented by the
in_reconnectcounter. WhentriggerReconnect()is called from withindoReconnect(), it will detect that a reconnection is already in progress and return immediately.The current approach correctly handles thread spawn failures by: