WORK IN PROGRESS!
Learning how to use the Vulkan API by implementing a PBR scene.
CMake Version 3.20 or greater is required
To generate the project run one of the following:
- GenerateVS2019.bat
- GenerateVS2022.bat
The solution file can then be found in .\Build
- Light Components
- Shadows
- Tiled Forward Lighting
- Scene Graph
- Debug UI
And whatever else I would like to implement in the future...
Currently the project is hard coded to render the boat model from the following: https://www.turbosquid.com/3d-models/boat-pbr-model-1522670
For the the model to be loaded correctly, the model data will need to be unzipped and copied to .\Projects\Vulkan_PBR\Assets\Fishing Boat\
I will continue to work on this project so this is only temporary, and general model loading will be supported in the future.