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Toolchain: Requires: w64devkit x86 (https://github.com/skeeto/w64devkit/releases/download/v2.8.0/w64devkit-x86-2.8.0.7z.exe) Extract in C:\x86devkit

Clone Project: git clone -b static https://github.com/leonkasovan/Ikemen-Plus-Ultra.git ikemen-plus-ultra-static cd ikemen-plus-ultra-static

Build:

  1. Debug : make CONFIG=Debug 2>&1 | tee build-debug.log
  2. Release : make 2>&1 | tee build-release.log

Debug with gdb:

  1. Open w64devkit shell and go to install
  2. Create
set pagination off
set logging file ikemen_crash.log
set logging on
set logging redirect on
handle SIGSEGV stop
handle SIGABRT stop
handle SIGFPE stop
run ssz/ikemen.ssz

# Only print crash diagnostics if the program stopped due to a signal
# $_exitsignal is an integer on signal, void on normal exit
# Compare against $_void to avoid "Invalid type combination" error
if $_exitsignal != $_void
  bt full
  info registers
  x/30i $pc-20
end
quit
  1. gdb -x gdb_watch.cmd ikemen-debug.exe

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Updated branch of the classic S-SIZE IKEMEN. (An Open Source Fighting Game Engine that contains New Features and improvements for MUGEN resources).

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