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liamgui/README.md

Hey, I'm Will πŸ‘‹

I build systems-heavy applications focused on:

  • AI-assisted productivity
  • Timeblocking & planning workflows
  • Automation tooling
  • Game systems & procedural mechanics
  • Full-stack SaaS products

Currently building:

  • Hinode β€” adaptive timeblocking & workflow planning
  • AI-assisted scheduling and review systems
  • Experimental local AI tooling workflows
  • Browser-based dungeon/game systems inspired by classic RPGs

βš™οΈ Tech Stack

Frontend

  • Next.js 16
  • React
  • TypeScript
  • TailwindCSS
  • Zustand
  • React Query

Backend

  • Node.js
  • PayloadCMS
  • PostgreSQL
  • Next.js 16
  • API integrations

AI / Automation

  • Local LLM workflows
  • Embeddings & vector search
  • Workflow orchestration
  • MCP tooling
  • Whisper
  • AI-assisted planning systems

🧠 Areas I Enjoy

  • System design
  • Workflow architecture
  • Human-centric productivity systems
  • Procedural generation
  • AI agent tooling
  • Simulation mechanics
  • UX for complex applications

🚧 Current Focus

Right now I’m focused on:

  • Launching Hinode as a SaaS product
  • Building adaptive scheduling systems
  • Reducing friction in daily planning workflows
  • Exploring AI-native interfaces and agents

πŸ“Œ Featured Projects

Hinode

Adaptive timeblocking and planning system focused on reducing planning overhead while maintaining high-quality execution and analytics.

Scribes-Keep

A digital library and ebook reading platform designed for organizing, managing, and immersively reading personal ebook collections.

DnD-Weaver

An AI-assisted campaign management and worldbuilding system for Dungeons & Dragons, designed to organize lore, characters, sessions, and evolving storylines into a cohesive searchable knowledge base.


πŸ“ˆ GitHub Stats

GitHub Stats

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🌐 Connect


I like building systems that reduce cognitive overhead while increasing capability.

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