render: Add SDL_RenderGeometryRawColor8Bits for 8-bit color vertex input#15136
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alattanzio wants to merge 2 commits into
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sezero
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Mar 1, 2026
sezero
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Mar 1, 2026
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This is an easy wrapper you can have in your own code. I don't think we'll add this to the SDL API surface. |
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I agree. I created this PR because I thought this wrapper might help other developers who are migrating from SDL2 to SDL3, like I’ve been doing. :) |
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Adds
SDL_RenderGeometryRawColor8Bitsto allow passing vertex color data as 8-bit components (SDL_Color) directly.Key Changes:
SDL_RenderGeometryRawColor8Bitsfor 8-bit vertex input.SDL_RenderGeometryRawlogic.