Cocoa_GetDisplayUsableBounds: Remove SDL_assert? #6502
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I'm not entirely sure why this
SDL_assert
call is here (possibly left-over from some debugging?), but this is getting triggered on my test system - despite the fact that the parent SDL calls handle a failure return code from Cocoa_GetDisplayUsableBounds properly. (And the publicSDL_GetDisplayUsableBounds
function also returns success / failure.)Regardless of why this assert is getting hit, it doesn't seem like there should be an assert here, given everything that calls this is supposed to handle success / failure or return a success / failure value?