Skip to content

Handle matrices in IO reflection#178

Open
thatcosmonaut wants to merge 1 commit intolibsdl-org:mainfrom
thatcosmonaut:matrix_reflection
Open

Handle matrices in IO reflection#178
thatcosmonaut wants to merge 1 commit intolibsdl-org:mainfrom
thatcosmonaut:matrix_reflection

Conversation

@thatcosmonaut
Copy link
Copy Markdown
Collaborator

Resolves #168

Matrix IO is now reflected as 1 vector per column, as SDL GPU's vertex input state would expect.

@madebr
Copy link
Copy Markdown
Contributor

madebr commented Sep 17, 2025

Can you add a test for this? I wrote some basic reflection, but did not add any assertions.
Perhaps the code should also verify the type?

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

Detect multi-location GLSL types

2 participants