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Update to L3 v3 of renderer #25
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chiefcll
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* Add new /devtools submodule implementing element interface for solid-devtools * Improve devtools element interface * implement ElementInterface.getRect * Cleanup elementInterface * Cleanup elementInterface * Implement ElementInterface.getLocation * Update elementInterface to scale width and height by parent scale * Use debug.LOCATION_ATTRIBUTE_NAME instead of raw string * Update @solid-devtools/debugger * Cirrect ElementInterface.getRect to scale from element center * Add Solid Devtools integration documentation and sidebar link
- use one number field instread of two booleans - don't queue node that was just added
#45) - Created a GitHub Actions workflow for building and testing on push and pull request events to the main branch. - Added VSCode launch configuration for running tests in watch mode. - Configured pnpm workspace to only build specific dependencies. (esbuild postinstall scripts) - Add test for flex when swapping parents (requires lightning-tv/core#45) - Add vitest and ts config for tests to support transforming jsx with solid vite plugin.
* Add Marquee component to primitives * Rename gap prop to scrollGap in Marquee
* Improve `chainFunctions` and `Dynamic` types, add `chainRefs` * Correct `chainRefs` types
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