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Use f64::clamp #44
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Stabilized in Rust 1.50, and resvg now has MSRV 1.65.
| debug_assert!(val.is_finite()); | ||
| debug_assert!(max.is_finite()); | ||
| val.max(min).min(max) | ||
| val.clamp(min, max) |
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Does it matter that this might introduce a panic? (In the face of wrong code…)
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Good point, but I don't think it matters. min and max aren't set by user code.
DJMcNab
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I nearly brought this up in #43 before seeing this PR. I think this is reasonable
src/color.rs
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| debug_assert!(min.is_finite()); | ||
| debug_assert!(val.is_finite()); | ||
| debug_assert!(max.is_finite()); |
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| debug_assert!(min.is_finite()); | |
| debug_assert!(val.is_finite()); | |
| debug_assert!(max.is_finite()); | |
| debug_assert!(val.is_finite()); |
I don't think the f64::INFINITY case is likely to come up for min or max.
(Fwiw, I think the last assertion is a bit dodgy; infinity is fine, it's just NaN that we don't want to propagate)
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I agree that one is a bit dodgy, infinity would get clamped to the almost-surely-finite min or max anyway.
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I'll just merge it as-is (with that assertion) and not spend too much thought on it, as it's likely to go away anyway. This keeps the same behavior, which may be useful for the patch release.
Co-authored-by: Daniel McNab <[email protected]>
Stabilized in Rust 1.50, and resvg now has MSRV 1.65.