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Remove the SDL2 example #886

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Merged
merged 1 commit into from
Apr 2, 2025
Merged

Remove the SDL2 example #886

merged 1 commit into from
Apr 2, 2025

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DJMcNab
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@DJMcNab DJMcNab commented Apr 2, 2025

If someone cares to work out why it doesn't compile and then brings it back, then they can do.

But I don't care to, and we need CI to be working.

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DJMcNab commented Apr 2, 2025

FYI @TheNachoBIT

@DJMcNab DJMcNab enabled auto-merge April 2, 2025 14:46
@waywardmonkeys
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Oh, I have to solve this problem for something else.

What happened is that cmake 4.0 came out and is now in use and it removes support for things that need older versions of cmake, which is a whole bunch of projects using cmake since they don't express a high enough minimum version.

I'll take a quick look around to see what the fix is.

@DJMcNab DJMcNab disabled auto-merge April 2, 2025 14:56
@waywardmonkeys
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Easier to just replace SDL2 with SDL3! See PR #887.

If someone cares to work out why it doesn't compile and bring it back
then they can do. But I don't, and we need CI to be working.
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DJMcNab commented Apr 2, 2025

The interim plan is to land this as-is (i.e. only removing it from the workspace), then land #887 at our leisure.

@DJMcNab DJMcNab enabled auto-merge April 2, 2025 17:08
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@tomcur tomcur left a comment

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Approved to unblock CI. Should be possible to land #887 shortly after.

@DJMcNab DJMcNab added this pull request to the merge queue Apr 2, 2025
Merged via the queue into linebender:main with commit 0b460e0 Apr 2, 2025
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@DJMcNab DJMcNab deleted the yeet-sdl2 branch April 2, 2025 19:49
taj-p added a commit to taj-p/vello that referenced this pull request Apr 3, 2025
Don't expose Skrifa public API + use norm coords slice

Hardcode NonZero fill text rendering

Add disclaimer to layout_glyphs

Disable hinting for rotated, skewed text

Prevent allocating a new path for each glyph

Set no features on bytemuck

clippy

Add test for scaled glyphs

Improve doco

Use unscaled outlines

.

Parley example

.

more clippy

Minor

Make GlypRun members private

Use &str

Move bytemuck::cast_slice

Update Parley deps

Remove roboto

Add unit tests for tiling (linebender#881)

It would be nice to also add some tests for how it behaves at tile
boundaries, but since at least from my experiments we do not seem to
produce ideal results for those cases (yet?), I've left them out for
now.

Remove the SDL2 example (linebender#886)

If someone cares to work out why it doesn't compile and then brings it
back, then they can do.

But I don't care to, and we need CI to be working.

Use Wasm for text example

.

.

.

.

.

.
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3 participants