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llafuente edited this page Mar 16, 2017 · 2 revisions

Compilation errors

Did you install UnityTestTools?

See External libraries

I see some null access at the begining.

Setup prefab is mandatory. Did you forget it?

See Usage - Execution Order for another may-cause.

Moving platforms

Moving platforms use Raycast to detect passengers. Enable debug to see the rays. If the moving platform is big, you need to increase the ray count to a number big enough that the minimum width of the player could be covered anytime.

If the character is not moving while above a MovingPlatform check

  • MovingPlatform.skinWidth > Character.skinWidth
  • Check the passenger mask contain the Character layer.
  • You have enough rays

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