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1 |
| -// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.0-library -x hlsl -ast-dump -DEMPTY \ |
| 1 | +// RUN: %clang_cc1 -Wno-hlsl-implicit-binding -triple dxil-pc-shadermodel6.0-library -x hlsl -ast-dump -DEMPTY \ |
2 | 2 | // RUN: -DRESOURCE=StructuredBuffer %s | FileCheck -DRESOURCE=StructuredBuffer \
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3 | 3 | // RUN: -check-prefix=EMPTY %s
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4 | 4 | //
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5 |
| -// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.0-library -x hlsl -ast-dump \ |
| 5 | +// RUN: %clang_cc1 -Wno-hlsl-implicit-binding -triple dxil-pc-shadermodel6.0-library -x hlsl -ast-dump \ |
6 | 6 | // RUN: -DRESOURCE=StructuredBuffer %s | FileCheck -DRESOURCE=StructuredBuffer \
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7 | 7 | // RUN: -check-prefixes=CHECK,CHECK-SRV,CHECK-SUBSCRIPT,CHECK-LOAD %s
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8 | 8 | //
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9 |
| -// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.0-library -x hlsl -ast-dump -DEMPTY \ |
| 9 | +// RUN: %clang_cc1 -Wno-hlsl-implicit-binding -triple dxil-pc-shadermodel6.0-library -x hlsl -ast-dump -DEMPTY \ |
10 | 10 | // RUN: -DRESOURCE=RWStructuredBuffer %s | FileCheck -DRESOURCE=RWStructuredBuffer \
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11 | 11 | // RUN: -check-prefix=EMPTY %s
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12 | 12 | //
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13 |
| -// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.0-library -x hlsl -ast-dump \ |
| 13 | +// RUN: %clang_cc1 -Wno-hlsl-implicit-binding -triple dxil-pc-shadermodel6.0-library -x hlsl -ast-dump \ |
14 | 14 | // RUN: -DRESOURCE=RWStructuredBuffer %s | FileCheck -DRESOURCE=RWStructuredBuffer \
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15 | 15 | // RUN: -check-prefixes=CHECK,CHECK-UAV,CHECK-SUBSCRIPT,CHECK-COUNTER,CHECK-LOAD %s
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16 | 16 | //
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17 |
| -// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.0-library -x hlsl -ast-dump -DEMPTY \ |
| 17 | +// RUN: %clang_cc1 -Wno-hlsl-implicit-binding -triple dxil-pc-shadermodel6.0-library -x hlsl -ast-dump -DEMPTY \ |
18 | 18 | // RUN: -DRESOURCE=AppendStructuredBuffer %s | FileCheck -DRESOURCE=AppendStructuredBuffer \
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19 | 19 | // RUN: -check-prefix=EMPTY %s
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20 | 20 | //
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21 |
| -// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.0-library -x hlsl -ast-dump \ |
| 21 | +// RUN: %clang_cc1 -Wno-hlsl-implicit-binding -triple dxil-pc-shadermodel6.0-library -x hlsl -ast-dump \ |
22 | 22 | // RUN: -DRESOURCE=AppendStructuredBuffer %s | FileCheck -DRESOURCE=AppendStructuredBuffer \
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23 | 23 | // RUN: -check-prefixes=CHECK,CHECK-UAV,CHECK-NOSUBSCRIPT,CHECK-APPEND %s
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24 | 24 | //
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25 |
| -// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.0-library -x hlsl -ast-dump -DEMPTY \ |
| 25 | +// RUN: %clang_cc1 -Wno-hlsl-implicit-binding -triple dxil-pc-shadermodel6.0-library -x hlsl -ast-dump -DEMPTY \ |
26 | 26 | // RUN: -DRESOURCE=ConsumeStructuredBuffer %s | FileCheck -DRESOURCE=ConsumeStructuredBuffer \
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27 | 27 | // RUN: -check-prefix=EMPTY %s
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28 | 28 | //
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29 |
| -// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.0-library -x hlsl -ast-dump \ |
| 29 | +// RUN: %clang_cc1 -Wno-hlsl-implicit-binding -triple dxil-pc-shadermodel6.0-library -x hlsl -ast-dump \ |
30 | 30 | // RUN: -DRESOURCE=ConsumeStructuredBuffer %s | FileCheck -DRESOURCE=ConsumeStructuredBuffer \
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31 | 31 | // RUN: -check-prefixes=CHECK,CHECK-UAV,CHECK-NOSUBSCRIPT,CHECK-CONSUME %s
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32 | 32 | //
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33 |
| -// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.0-library -x hlsl -ast-dump -DEMPTY \ |
| 33 | +// RUN: %clang_cc1 -Wno-hlsl-implicit-binding -triple dxil-pc-shadermodel6.0-library -x hlsl -ast-dump -DEMPTY \ |
34 | 34 | // RUN: -DRESOURCE=RasterizerOrderedStructuredBuffer %s | FileCheck -DRESOURCE=RasterizerOrderedStructuredBuffer \
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35 | 35 | // RUN: -check-prefix=EMPTY %s
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36 | 36 | //
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37 |
| -// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.0-library -x hlsl -ast-dump \ |
| 37 | +// RUN: %clang_cc1 -Wno-hlsl-implicit-binding -triple dxil-pc-shadermodel6.0-library -x hlsl -ast-dump \ |
38 | 38 | // RUN: -DRESOURCE=RasterizerOrderedStructuredBuffer %s | FileCheck -DRESOURCE=RasterizerOrderedStructuredBuffer \
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39 | 39 | // RUN: -check-prefixes=CHECK,CHECK-UAV,CHECK-ROV,CHECK-SUBSCRIPT,CHECK-LOAD %s
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40 | 40 |
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