·
2 commits
to main
since this release
Immutable
release. Only release title and notes can be modified.
What's Changed
Server
- 🔝 Enhancement: updated AoE IV data for 16.1.9737 update (Yue Fei's Legacy DLC).
- 🔝 Enhancement: updated AoM data for 19.11687 update (post Obsidian Mirror DLC).
Launcher
- Enhancement: improved UTF-8 (no BOM) encoding in hosts.
- 🐛 Fix: potential panic when printing error if if config-admin-agent fails to start.
- 🐛 🪟 Fix: UTF-8 (BOM) encoding/decoding in hosts.
Other
- Enhancement: Updated Go from 1.26.2 to 1.26.3.
- Enhancement: Updated dependencies.
- Enhancement: Removed dead code and simplified some conditions.
- Update: Change windows 7 compatible Go binary from thongtech/go-legacy-win7 to XTLS/go-win due to delays releasing new versions.
What's coming in the future?
See this.
Sponsors/Donations
- @codabrink (GitHub monthly sponsor). See his AoE-Archiver that enables easy auto-configuration of this project in combination with the companion and steam emu for AoE II: DE on Windows!
- Skoop (one-time donation)
- Ghoulette (one-time donation)
There are multiples ways to help: starring the repo, spreading the word, contributing to the repository, making an issue report, sponsoring me monthly or a one-time donation!
See full comparison: v1.14.0...v1.14.1
Files
The following assets are directly compiled and listed next to the release notes:
- Full:
- Windows:
- 10 on x86-64: ..._full_v1.14.1_win10_x86-64.zip
- 7 on x86-64: ..._full_v1.14.1_win7_x86-64.zip
- 11 on ARM: ..._full_v1.14.1_win11_arm64.zip
- Linux:
- x86-64: ..._full_v1.14.1_linux_x86-64.tar.gz
- ARM64: ..._full_v1.14.1_linux_arm64.tar.gz
- Windows:
- Launcher:
- Windows:
- 10 on x86-64: ..._launcher_v1.14.1_win10_x86-64.zip
- 7 on x86-64: ..._launcher_v1.14.1_win7_x86-64.zip
- 11 on ARM: ..._launcher_v1.14.1_win11_arm64.zip
- Linux:
- x86-64: ..._launcher_v1.14.1_linux_x86-64.tar.gz
- ARM64: ..._launcher_v1.14.1_linux_arm64.tar.gz
- Windows:
- Battle Server Manager:
- Windows:
- 10 on x86-64: ..._battle-server-manager_v1.14.1_win10_x86-64.zip
- 7 on x86-64: ..._battle-server-manager_v1.14.1_win7_x86-64.zip
- 11 on ARM: ..._battle-server-manager_v1.14.1_win11_arm64.zip
- Linux:
- x86-64: ..._battle-server-manager_v1.14.1_linux_x86-64.tar.gz
- ARM64: ..._battle-server-manager_v1.14.1_linux_arm64.tar.gz
- Windows:
- Server:
- Windows:
- 10 (IoT), Server (IoT) 2025 on ARM64: ..._server_v1.14.1_win10_arm64.zip
- 10 (IoT), (Storage) Server 2016, Server IoT 2019 on x86-64: ..._server_v1.14.1_win10_x86-64.zip
- 7, Server 2008 R2, Home Server 2011, Embedded 7 on x86-64: ..._server_v1.14.1_win7_x86-64.zip
- 10 (IoT) on x86-32: ..._server_v1.14.1_win10_x86-32.zip
- 7, Embedded 7, Thin PC on x86-32: ..._server_v1.14.1_win7_x86-32.zip
- Linux:
- ARM64: ..._server_v1.14.1_linux_arm64.tar.gz
- ARM32:
- ARMv5 (armel): ..._server_v1.14.1_linux_arm-5.tar.gz
- ARMv6 (sometimes called armhf): ..._server_v1.14.1_linux_arm-6.tar.gz
- x86-64: ..._server_v1.14.1_linux_x86-64.tar.gz
- x86-32: ..._server_v1.14.1_linux_x86-32.tar.gz
- macOS - Monterey (v12): ..._server_v1.14.1_mac.tar.gz
- Windows:
Note: If you are using Antivirus it may flag one or more executables as virus, this is a false positive.
Verification
The verification process ensures that the files you download are the same as the ones that were uploaded by the
maintainer.
- Download the
ageLANLanServer_v1.14.1_checksums.txtandageLANLanServer_v1.14.1_checksums.txt.sigfiles. - Import the release public key and import it to your keyring if you haven't already.
- Verify the
ageLANServer_v1.14.1_checksums.txtfile with theageLANLanServer_v1.14.1_checksums.txt.sigfile. - Verify the SHA-256 checksum list inside
ageLANServer_v1.14.1_checksums.txtwith the downloaded archives.
Simplest way to use it
- Download the proper full asset.
- Uncompress it somewhere.
- Windows Optional: You may need to add the launcher/server binaries to the exception list of your Antivirus.
- Windows Optional: Unblock the
.exefiles as explained here - If not using the Steam or Xbox launcher, edit the
launcher/resources/config.<game_title>.tomlfile with a text editor (like Notepad) and modify theClient.Executablesection to point to the game launcher path. In this case, you also need to modifyClient.Pathto point to the game's directory. You will need to use a custom launcher (plus what my other repo provides) for 100% offline play. - If you are using a custom launcher, (or you are using AoE IV/AoM and don't have AoE II: DE installed) edit the
battle-server-manager/resources/config.<game_title>.tomlfile and pointExecutable.Pathto the game's "BattleServer.exe" (or specifically AoE II: DE one for AoM) executable (it's portable), for example, 'S:\SteamLibrary\steamapps\common\AoE2DE\BattleServer\BattleServer.exe'. - Execute
launcher/start_<game_title>script: you will be asked for admin elevation and confirmation of other dialogs as needed, you will also need to allow the connections via the Microsoft Defender Firewall or any other. - Repeat the above steps for every PC (except the point 6) you want to play in LAN with by running the launcher, the first PC to launch it will host the "server" and the rest will auto-discover and be prompted to connnect to it.
- In the game, just host a new lobby via the Multiplayer section. Setting it to public visibility is recommended.
- If the lobby is Public, they can join directly in the browser or you can Invite friends by searching them by name and sending an invite as needed. If the game allows, you can share the link to join the lobby automatically (only works if already in-game).
Help
Look for the Troubleshooting if you have any issues (or QA for any doubt), create an issue or look for other related issues.