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Update lv_conf.defaults#71

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kisvegabor merged 2 commits intolvgl:masterfrom
liamHowatt:update-defaults
Feb 12, 2025
Merged

Update lv_conf.defaults#71
kisvegabor merged 2 commits intolvgl:masterfrom
liamHowatt:update-defaults

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@liamHowatt
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  • enable evdev
  • Use CLIB stdlib
  • Put OS and sysmon in the file, even though not set, as a cue to the user they may want to enable them
  • double-buffered partial fbdev
  • high res demo and LV_FONT_FMT_TXT_LARGE
  • matrix, float, lottie moved down
  • use lv_conf.h as a dependency in the Makefile so make detects changes to lv_conf.h

Comment on lines +7 to +8
# LV_USE_OS LV_OS_PTHREAD
# LV_DRAW_SW_DRAW_UNIT_CNT 2
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Suggested change
# LV_USE_OS LV_OS_PTHREAD
# LV_DRAW_SW_DRAW_UNIT_CNT 2
LV_USE_OS LV_OS_PTHREAD
LV_DRAW_SW_DRAW_UNIT_CNT 1

Please test this with our medical demo. It might work better. If really so, let's use it as default.

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I tried and and it has the slowness issue with 1 draw unit.

@liamHowatt
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I remembered just now that the color depth should be 16 as discussed. I hope it won't cause 32 bit display users to suffer a regression.

Also updated the submodule.

@kisvegabor
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Great, thank you!

@kisvegabor kisvegabor merged commit 72f4464 into lvgl:master Feb 12, 2025
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2 participants