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obj-parser

obj parser for working with objs in WebGL

I wrote this for my Intro to Computer Graphics class in Fall 2024. WebGL is picky and likes vertices to be ordered in a particular way, so I wrote this to avoid having to manually order the vertices, allowing me to make somewhat more complex models in blender and import them into my WebGL project without worrying about missing faces.

Sources and comments are provided in the file

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obj parser for working with objs in WebGL

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