A rogue-lite shooter where you bring color back to a grayscale world... or face vaporization.
Created by Martin Dieck for the 2024 Pirate Software Game Jam
Link to game: https://krutterlax.itch.io/color-contagion
Link to full design document here
In Color Contagion, you play as an alien agent deployed to a dead, colorless planet. Your mission? Spread color—everywhere. But you're on a timer. Fail to meet your color quota and your alien overlords will vaporize you for inefficiency.
Succeed, and you'll unlock new weapons, abilities, and upgrades to push your chromatic crusade even further.
- Color Everything – Every pixel you color counts. Use weapons, items, and abilities to fill the grayscale world with life.
- Quota-Based Progression – Meet your quota before time runs out to survive. Miss it, and you're toast.
- Upgradeable Arsenal – Choose from powerful weapons and abilities after each round to ramp up your color-spreading power.
- Enemy Conversion – Color enemies to convert them, then consume them for extra health.
- Near Miss Mechanic – Get close to enemies without touching them to earn bonus power-ups.
- Minimalist Art Style – A stark, beautiful contrast between the bleak and the vibrant.
Keyboard + Mouse
WASD: MoveMouse: AimLeft Click: ShootShift: Movement AbilityQ: Consume Enemies (Gain Heart)E: Power-up
- Godot 4.2.1 - Game Engine
- Aseprite - Pixel Art & UI
- GarageBand 10.4.6 - Soundtrack & Music
- Vampire Survivors – For its addictive progression mechanics
- Crazy Taxi – For high-stakes, time-based challenges
- Skellies Ain’t Scary – For its minimalist aesthetic and tight combat
- Fans of roguelikes looking for a quick-hit, stylish experience
- Players new to the genre who want something accessible but challenging
- Special thanks to Pirate Software Game Jam 2024 for the challenge and theme: “It’s Spreading”


