An Android game prototype with mechanics based on the Flappy Bird.
- Develop with Unity 2019.4.10.
- Use LF line endings.
- Apply Csharp Coding Guidelines + keep lines no wider than 80.
- Save Sprites with the Photoshop File Format (.psd extension) as it support layers.
- Git workflow is as basic as Trunk-Based Development For Smaller Teams.
- Also keep commits atomic. Or try at least.
- Keep versions semantic.